Lesson Plan for Primary 3 - Basic Science and Technology - ses Of Water + Differences Between Hardware And S

### Lesson Plan: Basic Science and Technology for Primary 3 #### Topic 1: Uses of Water #### Topic 2: Differences Between Hardware and Software #### Topic 3: Introduction to Tennis --- #### Subject: Basic Science and Technology #### Grade Level: Primary 3 #### Duration: 90 minutes ### Objectives: - Students will identify various uses of water in daily life. - Students will distinguish between computer hardware and software. - Students will learn basic knowledge about the sport of tennis. --- ### Materials Needed: - Whiteboard and markers - Pictures/Flashcards/Props illustrating various uses of water - Simple computer parts (mouse, keyboard, monitor) and visuals of software (icons, apps) - Tennis ball and racket (or visual aids) - Printed worksheets and activities - Multimedia equipment (computer/tablet) - Videos or animations on the topics --- ### Lesson Activities: #### Introduction (10 minutes) 1. **Greeting and Attendance:** - Welcome students and take attendance. 2. **Introduction to the Topics:** - Briefly introduce the three topics that will be covered today: uses of water, differences between hardware and software, and the sport of tennis. --- #### Topic 1: Uses of Water (25 minutes) 1. **Engage (5 minutes):** - Initiate a discussion by asking students where they have seen or used water today. - Show a short video or animation demonstrating various uses of water. 2. **Teach (10 minutes):** - Explain the uses of water in different contexts (e.g., drinking, cooking, cleaning, agriculture, industry). - Use flashcards or props to illustrate each use. 3. **Activity (10 minutes):** - Distribute a worksheet with pictures depicting different uses of water. Ask students to label each picture correctly. - Discuss answers as a class. --- #### Topic 2: Differences Between Hardware and Software (25 minutes) 1. **Engage (5 minutes):** - Ask students if they have used a computer or tablet before and what they like to do on it. 2. **Teach (10 minutes):** - Display and explain the basic parts of a computer (hardware) like the mouse, keyboard, monitor, and CPU. - Explain the concept of software (examples: games, educational apps, word processors). - Compare hardware (physical parts) and software (programs that run on the hardware). 3. **Activity (10 minutes):** - Show students a series of pictures and ask them to categorize each as hardware or software. - Provide a simple matching worksheet where students draw lines between images of hardware and software items. --- #### Topic 3: Introduction to Tennis (20 minutes) 1. **Engage (5 minutes):** - Show a short clip of a tennis match to capture interest. - Ask students if they have ever played tennis or know what it is. 2. **Teach (10 minutes):** - Explain the basic rules and objectives of tennis. - Show them how to hold a tennis racket and the purpose of a tennis ball. 3. **Activity (5 minutes):** - Conduct a simple demonstration in the classroom or playground where students practice holding a racket and "hitting" a pretend ball. - Discuss and show visuals of a tennis court and the net. --- #### Conclusion and Review (10 minutes) 1. **Recap:** - Briefly summarize the main points covered regarding the uses of water, the differences between hardware and software, and the basics of tennis. 2. **Interactive Q&A:** - Encourage students to ask questions and share what they found most interesting. 3. **Homework Assignment:** - Task students with drawing a picture of one way they use water at home. - Ask them to bring a picture or drawing of any hardware they have at home. - Encourage them to watch a tennis match or practice a tennis stroke with a family member. --- #### Assessment: - Participation in discussions and activities - Accuracy of worksheets and categorization exercises - Engagement and enthusiasm during demonstrations and practice sessions --- ### Additional Notes: - Ensure to provide extra support to students who may have difficulty understanding the concepts. - Be mindful of different learning styles and try to incorporate audiovisual aids to cater to all students. - Allow time for stretching or a quick break if needed, especially after the completion of each topic.